Preliminary program + registration open!

The preliminary program of the spring seminar is now published and can be accessed through the navigation panel or here. A detailing page has also been opened for the hybrid products centered Hybbi-workshop, here.

Additionally, the registration for the seminar is now open here.

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Full paper deadline extension

Due to numerous requests, the full paper deadline for the Physical and Digital in Games and Play seminar is now generously extended to

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12th of May 2013
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If you have already submitted your full paper, feel free to submit a revision no later than 12th of May.

This date is final. All authors will receive a digital compilation of the working papers after the deadline, as we expect all the participants to be familiar with the papers prior to the seminar itself. Looking forward to very fruitful discussions! 🙂

Deadline extension

The deadline for submitting abstract to the seminar has been extended by one week. The updated dates are:

  • Abstract Deadline: March 4, 2013
  • Notification of Acceptance: March 11, 2013
  • Full Paper deadline: April 22, 2013
  • Seminar dates: May 29-31, 2013

Call for Papers: Physical and Digital in Games and Play seminar

Digital games have had a visible role on the contemporary rise of game cultures and game studies, but there are still under-explored research areas in the relation of digital games to other forms of games and play, including e.g. traditional card and board games, play with physical toys, paper-based puzzles, and physical sport games. The research carried out in such areas holds potential for both interesting comparative work in theoretical and empirical game studies, as well as for serving inspiration for experimental design research into hybrid, digital-analogue or augmented game designs.

‘Physical and Digital in Games and Play’ seminar invites presentations from multiple topics related to the unique characteristics of physical play or digital play, as well as to the interplay of these two. The aim of the seminar is to bring together scholars of games and play from diverse fields and to stimulate dialogue between them.

Read the full CFP here.